3d artist with 2 years of professional Modelling,Texturing,Sculpting,Lighting and visualization skills. I have good experience in creating photorealistic product rendering images. As well as characters and environments for Movies and Games. I am proficient in both Low poly and High poly Modelling with texture baking and optimization abilities. My sotware kowledge includes 3dsmax, Maya, Zbrush, Unity game engine, Substance Painter, Vray, Tyflow, Phoenix FD, Keyshot, Photoshop and others. I also do simulation to combne with Product to create stunning and attractive videos.
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